Class NodeInfo

    • Method Detail

      • generateNID

        public static NID generateNID​(Hash h,
                                      int p,
                                      RandomSource random)
        Generate a secure NID that matches the Hash and port. Rules: First 4 bytes must match Hash. Next 2 bytes must match Hash ^ port. Remaining bytes may be random.
      • getNID

        public NID getNID()
      • getDestination

        public Destination getDestination()
        may be null if we don't have it
      • getHash

        public Hash getHash()
      • getPort

        public int getPort()
      • lastSeen

        public long lastSeen()
      • hashCode

        public int hashCode()
        Description copied from class: SimpleDataStructure
        We assume the data has enough randomness in it, so use the first 4 bytes for speed. If this is not the case, override in the extending class.
        hashCode in class SimpleDataStructure
      • equals

        public boolean equals​(Object o)
        Description copied from class: SimpleDataStructure
        Warning - this returns true for two different classes with the same size and same data, e.g. SessionKey and SessionTag, but you wouldn't put them in the same Set, would you?
        equals in class SimpleDataStructure
      • toPersistentString

        public String toPersistentString()
        To persistent storage string. Format: NID:Hash:Destination:port First 3 in base 64; Destination may be empty string