Class Connection.ResendPacketEvent

  • All Implemented Interfaces:
    Runnable
    Enclosing class:
    Connection

    class Connection.ResendPacketEvent
    extends SimpleTimer2.TimedEvent
    This is not normally scheduled. It's now used only for fastRetransmit(), where it's scheduled with a delay of zero to put it on the timer queue. Timeout retransmissions are handled by RetransmitEvent above.
    • Constructor Detail

      • ResendPacketEvent

        public ResendPacketEvent​(PacketLocal packet)
    • Method Detail

      • timeReached

        public void timeReached()
        Description copied from class: SimpleTimer2.TimedEvent
        Simple interface for events to be queued up and notified on expiration the time requested has been reached (this call should NOT block, otherwise the whole SimpleTimer gets backed up)
        Specified by:
        timeReached in class SimpleTimer2.TimedEvent
      • fastRetransmit

        void fastRetransmit()
        Since:
        0.9.46