Class Packet

  • Direct Known Subclasses:
    PacketLocal

    class Packet
    extends Object
    This contains solely the data that goes out on the wire, including the local and remote port which is embedded in the I2CP overhead, not in the packet itself. This is the class used for inbound packets. For local state saved for outbound packets, see the PacketLocal extension.

    Contain a single packet transferred as part of a streaming connection. The data format is as follows:

    • sendStreamId [4 byte value]
    • receiveStreamId [4 byte value]
    • sequenceNum [4 byte unsigned integer]
    • ackThrough [4 byte unsigned integer]
    • number of NACKs [1 byte unsigned integer]
    • that many NACKs
    • resendDelay [1 byte integer]
    • flags [2 byte value]
    • option data size [2 byte integer]
    • option data specified by those flags [0 or more bytes]
    • payload [remaining packet size]

    The flags field above specifies some metadata about the packet, and in turn may require certain additional data to be included. The flags are as follows (with any data structures specified added to the options area in the given order):

    1. FLAG_SYNCHRONIZE: no option data
    2. FLAG_CLOSE: no option data
    3. FLAG_RESET: no option data
    4. FLAG_SIGNATURE_INCLUDED: Signature
    5. FLAG_SIGNATURE_REQUESTED: no option data
    6. FLAG_FROM_INCLUDED: Destination
    7. FLAG_DELAY_REQUESTED: 2 byte integer
    8. FLAG_MAX_PACKET_SIZE_INCLUDED: 2 byte integer
    9. FLAG_PROFILE_INTERACTIVE: no option data
    10. FLAG_ECHO: no option data
    11. FLAG_NO_ACK: no option data - this appears to be unused, we always ack, even for the first packet

    If the signature is included, it uses the Destination's DSA key to sign the entire header and payload with the space in the options for the signature being set to all zeroes.

    If the sequenceNum is 0 and the SYN is not set, this is a plain ACK packet that should not be ACKed

    NOTE: All setters unsynchronized.
    • Field Detail

      • _nacks

        protected long[] _nacks
      • _optionSignature

        protected Signature _optionSignature
      • _transientExpires

        protected long _transientExpires
      • _offlineSignature

        protected Signature _offlineSignature
      • _transientSigningPublicKey

        protected SigningPublicKey _transientSigningPublicKey
      • STREAM_ID_UNKNOWN

        public static final long STREAM_ID_UNKNOWN
        The receiveStreamId will be set to this when the packet doesn't know what ID will be assigned by the remote peer (aka this is the initial synchronize packet)
        See Also:
        Constant Field Values
      • FLAG_SYNCHRONIZE

        public static final int FLAG_SYNCHRONIZE
        This packet is creating a new socket connection (if the receiveStreamId is STREAM_ID_UNKNOWN) or it is acknowledging a request to create a connection and in turn is accepting the socket.
        See Also:
        Constant Field Values
      • FLAG_CLOSE

        public static final int FLAG_CLOSE
        The sender of this packet will not be sending any more payload data.
        See Also:
        Constant Field Values
      • FLAG_RESET

        public static final int FLAG_RESET
        This packet is being sent to signify that the socket does not exist (or, if in response to an initial synchronize packet, that the connection was refused).
        See Also:
        Constant Field Values
      • FLAG_SIGNATURE_INCLUDED

        public static final int FLAG_SIGNATURE_INCLUDED
        This packet contains a DSA signature from the packet's sender. This signature is within the packet options. All synchronize packets must have this flag set.
        See Also:
        Constant Field Values
      • FLAG_SIGNATURE_REQUESTED

        public static final int FLAG_SIGNATURE_REQUESTED
        This packet wants the recipient to include signatures on subsequent packets sent to the creator of this packet.
        See Also:
        Constant Field Values
      • FLAG_FROM_INCLUDED

        public static final int FLAG_FROM_INCLUDED
        This packet includes the full I2P destination of the packet's sender. The initial synchronize packet must have this flag set.
        See Also:
        Constant Field Values
      • FLAG_DELAY_REQUESTED

        public static final int FLAG_DELAY_REQUESTED
        This packet includes an explicit request for the recipient to delay sending any packets with data for a given amount of time.
        See Also:
        Constant Field Values
      • FLAG_MAX_PACKET_SIZE_INCLUDED

        public static final int FLAG_MAX_PACKET_SIZE_INCLUDED
        This packet includes a request that the recipient not send any subsequent packets with payloads greater than a specific size. If not set and no prior value was delivered, the maximum value will be assumed (approximately 32KB).
        See Also:
        Constant Field Values
      • FLAG_PROFILE_INTERACTIVE

        public static final int FLAG_PROFILE_INTERACTIVE
        If set, this packet is travelling as part of an interactive flow, meaning it is more lag sensitive than throughput sensitive. aka send data ASAP rather than waiting around to send full packets.
        See Also:
        Constant Field Values
      • FLAG_ECHO

        public static final int FLAG_ECHO
        If set, this packet is a ping (if sendStreamId is set) or a ping reply (if receiveStreamId is set).
        See Also:
        Constant Field Values
      • FLAG_NO_ACK

        public static final int FLAG_NO_ACK
        If set, this packet doesn't really want to ack anything
        See Also:
        Constant Field Values
      • FLAG_SIGNATURE_OFFLINE

        public static final int FLAG_SIGNATURE_OFFLINE
        If set, an offline signing block is in the options.
        Since:
        0.9.39
        See Also:
        Constant Field Values
    • Constructor Detail

      • Packet

        public Packet​(I2PSession session)
        Does no initialization. See readPacket() for inbound packets, and the setters for outbound packets.
    • Method Detail

      • getSession

        public I2PSession getSession()
        Since:
        0.9.21
      • getSendStreamId

        public long getSendStreamId()
        what stream do we send data to the peer on?
        Returns:
        stream ID we use to send data
      • setSendStreamId

        public void setSendStreamId​(long id)
      • getReceiveStreamId

        public long getReceiveStreamId()
        stream the replies should be sent on. this should be 0 if the connection is still being built.
        Returns:
        stream ID we use to get data, zero if the connection is still being built.
      • setReceiveStreamId

        public void setReceiveStreamId​(long id)
      • getSequenceNum

        public long getSequenceNum()
        0-indexed sequence number for this Packet in the sendStream
        Returns:
        0-indexed sequence number for current Packet in current sendStream
      • setSequenceNum

        public void setSequenceNum​(long num)
      • getAckThrough

        public long getAckThrough()
        The highest packet sequence number that received on the receiveStreamId. This field is ignored on the initial connection packet (where receiveStreamId is the unknown id) or if FLAG_NO_ACK is set.
        Returns:
        The highest packet sequence number received on receiveStreamId, or -1 if FLAG_NO_ACK
      • setAckThrough

        public void setAckThrough​(long id)
        Parameters:
        id - if < 0, sets FLAG_NO_ACK
      • getNacks

        public long[] getNacks()
        List of packet sequence numbers below the getAckThrough() value have not been received. this may be null.
        Returns:
        List of packet sequence numbers not ACKed, or null if there are none.
      • setNacks

        public void setNacks​(long[] nacks)
      • getResendDelay

        public int getResendDelay()
        How long is the creator of this packet going to wait before resending this packet (if it hasn't yet been ACKed). The value is seconds since the packet was created. Unused. Broken before release 0.7.8 Not to be used without sanitizing for huge values. Setters from options did not divide by 1000, and the options default is 1000, so the value sent in the 1-byte field was always 1000 & 0xff = 0xe8 = 232
        Returns:
        Delay before resending a packet in seconds.
      • setResendDelay

        public void setResendDelay​(int numSeconds)
        Unused. Broken before release 0.7.8 See above
      • getPayload

        public ByteArray getPayload()
        get the actual payload of the message. may be null
        Returns:
        the payload of the message, null if none.
      • setPayload

        public void setPayload​(ByteArray payload)
      • getPayloadSize

        public int getPayloadSize()
      • releasePayload

        public void releasePayload()
        does nothing right now
      • acquirePayload

        public ByteArray acquirePayload()
      • isFlagSet

        public boolean isFlagSet​(int flag)
        is a particular flag set on this packet?
        Parameters:
        flag - bitmask of any flag(s)
        Returns:
        true if set, false if not.
      • setFlag

        public void setFlag​(int flag)
        Parameters:
        flag - bitmask of any flag(s)
      • setFlag

        public void setFlag​(int flag,
                            boolean set)
        Parameters:
        flag - bitmask of any flag(s)
        set - true to set, false to clear
      • getOptionalSignature

        public Signature getOptionalSignature()
        The signature on the packet (only included if the flag for it is set) Warning, may be typed wrong on incoming packets for EdDSA before verifySignature() is called.
        Returns:
        signature on the packet if the flag for signatures is set
      • setOptionalSignature

        public void setOptionalSignature​(Signature sig)
        This also sets flag FLAG_SIGNATURE_INCLUDED
      • getOptionalFrom

        public Destination getOptionalFrom()
        the sender of the packet (only included if the flag for it is set)
        Returns:
        the sending Destination
      • getTransientSPK

        public SigningPublicKey getTransientSPK()
        Only if an offline signing block was included, else null
        Since:
        0.9.39
      • getOptionalDelay

        public int getOptionalDelay()
        How many milliseconds the sender of this packet wants the recipient to wait before sending any more data (only valid if the flag for it is set)
        Returns:
        How long the sender wants the recipient to wait before sending any more data in ms.
      • setOptionalDelay

        public void setOptionalDelay​(int delayMs)
        Caller must also call setFlag(FLAG_DELAY_REQUESTED)
      • getOptionalMaxSize

        public int getOptionalMaxSize()
        What is the largest payload the sender of this packet wants to receive?
        Returns:
        Maximum payload size sender can receive (MRU) or zero if unset
      • setOptionalMaxSize

        public void setOptionalMaxSize​(int numBytes)
        This also sets flag FLAG_MAX_PACKET_SIZE_INCLUDED
      • getLocalPort

        public int getLocalPort()
        Returns:
        Default I2PSession.PORT_UNSPECIFIED (0) or PORT_ANY (0)
        Since:
        0.8.9
      • setLocalPort

        public void setLocalPort​(int port)
        Must be called to change the port, not set by readPacket() as the port is out-of-band in the I2CP header.
        Since:
        0.8.9
      • getRemotePort

        public int getRemotePort()
        Returns:
        Default I2PSession.PORT_UNSPECIFIED (0) or PORT_ANY (0)
        Since:
        0.8.9
      • setRemotePort

        public void setRemotePort​(int port)
        Must be called to change the port, not set by readPacket() as the port is out-of-band in the I2CP header.
        Since:
        0.8.9
      • writePacket

        public int writePacket​(byte[] buffer,
                               int offset)
                        throws IllegalStateException
        Write the packet to the buffer (starting at the offset) and return the number of bytes written.
        Parameters:
        buffer - bytes to write to a destination
        offset - starting point in the buffer to send
        Returns:
        Count actually written
        Throws:
        IllegalStateException - if there is data missing or otherwise b0rked
      • writePacket

        protected int writePacket​(byte[] buffer,
                                  int offset,
                                  int fakeSigLen)
                           throws IllegalStateException
        Parameters:
        fakeSigLen - if 0, include the real signature in _optionSignature; if nonzero, leave space for that many bytes
        Throws:
        IllegalStateException
      • readPacket

        public void readPacket​(byte[] buffer,
                               int offset,
                               int length)
                        throws IllegalArgumentException
        Read the packet from the buffer (starting at the offset) and return the number of bytes read.
        Parameters:
        buffer - packet buffer containing the data
        offset - index into the buffer to start readign
        length - how many bytes within the buffer past the offset are part of the packet?
        Throws:
        IllegalArgumentException - if the data is b0rked
        IndexOutOfBoundsException - if the data is b0rked
      • verifySignature

        public boolean verifySignature​(I2PAppContext ctx,
                                       byte[] buffer)
        Determine whether the signature on the data is valid. Packet MUST have a FROM option or will return false.
        Parameters:
        ctx - Application context
        buffer - data to validate with signature, or null to use our own buffer.
        Returns:
        true if the signature exists and validates against the data, false otherwise.
        Since:
        0.9.39
      • verifySignature

        public boolean verifySignature​(I2PAppContext ctx,
                                       SigningPublicKey altSPK,
                                       byte[] buffer)
        Determine whether the signature on the data is valid.
        Parameters:
        ctx - Application context
        altSPK - Signing key to verify with, ONLY if there is no FROM field in this packet. May be the SPK from a FROM field or offline sig field from a previous packet on this connection. Ignored if this packet contains a FROM option block. Null ok if none available.
        buffer - data to validate with signature, or null to use our own buffer.
        Returns:
        true if the signature exists and validates against the data, false otherwise.
      • toId

        static final String toId​(long id)
      • logTCPDump

        public void logTCPDump​(Connection con)
        Generate a pcap/tcpdump-compatible format, so we can use standard debugging tools.